The good news however is that the project has been restarted from scratch using all the latest technology of Visual Studios 2010 (express edition anyways) using WPF and the MVVM pattern.
|Is that the Ribbon UI everyone's been hating in the new versions of office? Yes. Get off my back.|
Is that it? That's all I've accomplished in a year? Well yes and no. While I have lost a lot of time to rewriting the editor; I have gained a lot of knowledge on my travels in the world of C#. I am foregoing the concept of component driven design (as was all the rave in my last post) and gone back to a tried and true inheritance model. I know it isn't perfect, but I have too little time to spend on game development these days as I am now a father.
My little girl was born on December 7th, 2011, and I couldn't be happier.
I am hoping that by rekindling this blog, I can find the inspiration to complete my game. I first need tools so that's why I've spent so much time with the editor.
Until next time!