The sprite editor which I discussed last week has come together pretty well. I ended up dropping the idea of display a list of the animations and decided to go with something a little flashier: animation previews. You can now see a preview of all animations in a sprite without having to click anything. This will hopefully be visibly appealing AND useful.
The Sprite Editor. |
I've begun work on the map editor (referred to as a cell editor for reasons unknown to even me) and I am thus far pretty happy with it.
The Cell Editor. |
I'm going to try to start posting more information about the code for this editor and my game. If nothing else I'd like this blog to serve as more then just a reminder to me that I have projects I should be working on. I'd love to be able to host guides and articles about game development in general. Today, however, I must focus on real work. I do have a full time software development job that takes precedence over everything game development related. A shame to be sure.
Until next time...